Every so often, I like to do fan art, usually because there is some fan art contest involving prizes! So this illustration was for the 15th Year Anniversary of a popular fighting game called King of Fighters. Because of the short time I had (and my laziness), I decided to just draw the 3 main characters of the game and come up with some cool looking poses.
So here is a quick step by step of how I did this. I start with drawing the three characters separately and putting them together in photoshop (the composition was already planned out on paper... but usually the composition process I use is very messy with stick figures flying all over the place.)

Next step, I'll make the line drawing as a multiply layer and start a new layer underneath. Paint some tones here and there and make sure each character still reads, along with finding cool graphic shapes.

Now I throw in a color layer and just do some quick washes. Again, making sure each character still reads individually.

Okay here is where I start figuring out the final look of the illustration. Adding certain special effects and introducing new light sources. Then I do a tighter color pass with the additional light sources to unify the characters in the same environment. This is probably the most painstaking step, because of the numerous amount of colored lights hitting different colored materials. This is also where the understanding of traditional painting helps. What do you get when you mix a green light source onto a red jacket?

After all the thinking has been done... now its just spending time to render and refine details. I also went ahead and made a new layer for the line work. Cleaned it up so I get a much more clearer read.

And I continue to render and render and render and render.... uuggghghh.... but at least I get a cool illustration! And for the finishing touch, threw in a faded type in the background and called it a day!

This was my attempt on really giving myself a mess of color and light source to solve. I have been extremely amazed by the color artists at Blue Sky Studios and observed how they carefully choose their colors and why they do. I realize there is a lot of logic involved as well as design. I would also like to thank Peter Nguyen (color artist at BSS) for giving me some advices and tips. He's also teaching me some pop and lock moves... yeeeaaaaa.